is Location On Edge
open fun isLocationOnEdge(point: LatLng, polygon: List<LatLng>, geodesic: Boolean, tolerance: Double): Boolean
Computes whether the given point lies on or near the edge of a polygon, within a specified tolerance in meters. The polygon edge is composed of great circle segments if geodesic is true, and of Rhumb segments otherwise. The polygon edge is implicitly closed -- the closing segment between the first point and the last point is included.
Same as isLocationOnEdge with a default tolerance of 0.1 meters.